Uml 2 In A Nutshell A Desktop Quick Reference In A Nutshell Oreilly Book PDF, EPUB Download & Read Online Free

UML 2.0 in a Nutshell

UML 2.0 in a Nutshell

Author: Dan Pilone, Neil Pitman
Publisher: "O'Reilly Media, Inc."
ISBN: 0596552319
Pages: 236
Year: 2005-06-20
System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language.Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others.UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language.This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts.Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.
UML in a Nutshell

UML in a Nutshell

Author: Sinan Si Alhir
Publisher: "O'Reilly Media, Inc."
ISBN: 1565924487
Pages: 273
Year: 1998
The Unified Modeling Language (UML), for the first time in the history of systems engineering, gives practitioners a common language. This concise quick reference explains how to use each component of the language, including its extension mechanisms and the Object Constraint Language (OCL). A tutorial with realistic examples brings those new to the UML quickly up to speed.
UML 2 For Dummies

UML 2 For Dummies

Author: Michael Jesse Chonoles, James A. Schardt
Publisher: John Wiley & Sons
ISBN: 1118085388
Pages: 436
Year: 2011-04-27
Uses friendly, easy-to-understand For Dummies style to help readers learn to model systems with the latest version of UML, the modeling language used by companies throughout the world to develop blueprints for complex computer systems Guides programmers, architects, and business analysts through applying UML to design large, complex enterprise applications that enable scalability, security, and robust execution Illustrates concepts with mini-cases from different business domains and provides practical advice and examples Covers critical topics for users of UML, including object modeling, case modeling, advanced dynamic and functional modeling, and component and deployment modeling
Learning UML

Learning UML

Author: Sinan Si Alhir
Publisher: "O'Reilly Media, Inc."
ISBN: 0596003447
Pages: 234
Year: 2003
Since the dawn of computing, software designers and developers have searched for ways to describe the systems they worked so hard to create. Flowcharts enabled the concise documentation of program-flow and algorithms. Entity-relationship diagrams enabled database designers to convey the structure underlying the collection of tables and columns that made up a schema. From the beginning, technologists recognized the descriptive power inherent in visual representations of a system, yet it wasn't until 1997 that the first attempt to create a visual language that could be used across all aspects of a system development project came to fruition. Unified Modeling Language (UML) was born. UML has taken the software development industry by storm. Widely supported by development and documentation tools, UML can be used on the one hand by programmers to record such things as the detailed design of classes in an object-oriented system and on the other hand by business analysts to give the broad-brush picture of how a system interacts with users and other systems. UML has become the lingua franca of software development, and no one in the software industry can afford to be without knowledge of this powerfully expressive visual language. Learning UMLintroduces UML and places it in perspective, then leads you through an orderly progress towards mastery of the language. You'll begin by learning how UML is used to model the structure of a system. Many key UML concepts, especially that of the general (classes) versus the specific (objects), are illustrated in the chapter on class and object diagrams. Next, you'll learn how to use use-case diagrams to model the functionality of a system. Finally, you'll see how component and deployment diagrams are used to model the way in which a system is deployed in a physical environment. Structural modeling answers the "who" and "what" questions of systems development. Behavioral modeling addresses the questions of "when," "how," and "why." You'll learn how to use sequence and collaboration, to model the interaction over time between system components, how to use state diagrams to describe the life cycle of system components, and how to use activity diagrams to document control-flow and responsibility. Throughout this book, author Sinan Si Alhir maintains a clear focus on UML the language and avoids getting caught up in the cobwebs of methodology. His presentation is direct and to-the-point. Each chapter ends with a set of exercises that you can use to test your growing knowledge of UML and its concepts. As you work your way through the book, you'll find yourself warming up to the simple yet expressive language that is UML, and using it to communicate effectively and professionally about all aspects of system design.
Algorithms in a Nutshell

Algorithms in a Nutshell

Author: George T. Heineman, Gary Pollice, Stanley Selkow
Publisher: "O'Reilly Media, Inc."
ISBN: 1491912995
Pages: 390
Year: 2016-03-22
Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. This updated edition of Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs—with just enough math to let you understand and analyze algorithm performance. With its focus on application, rather than theory, this book provides efficient code solutions in several programming languages that you can easily adapt to a specific project. Each major algorithm is presented in the style of a design pattern that includes information to help you understand why and when the algorithm is appropriate. With this book, you will: Solve a particular coding problem or improve on the performance of an existing solution Quickly locate algorithms that relate to the problems you want to solve, and determine why a particular algorithm is the right one to use Get algorithmic solutions in C, C++, Java, and Ruby with implementation tips Learn the expected performance of an algorithm, and the conditions it needs to perform at its best Discover the impact that similar design decisions have on different algorithms Learn advanced data structures to improve the efficiency of algorithms
UML Distilled

UML Distilled

Author: Martin Fowler
Publisher: Addison-Wesley Professional
ISBN: 013486512X
Pages: 208
Year: 2018-08-30
More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.
Practical C++ Programming

Practical C++ Programming

Author: Steve Oualline
Publisher: "O'Reilly Media, Inc."
ISBN: 0596004192
Pages: 549
Year: 2003
Teaches the programming language, covering topics including syntax, coding standards, object classes, templates, debugging, and the C++ preprocessor.
R in a Nutshell

R in a Nutshell

Author: Joseph Adler
Publisher: "O'Reilly Media, Inc."
ISBN: 1449358225
Pages: 724
Year: 2012-09-26
If you’re considering R for statistical computing and data visualization, this book provides a quick and practical guide to just about everything you can do with the open source R language and software environment. You’ll learn how to write R functions and use R packages to help you prepare, visualize, and analyze data. Author Joseph Adler illustrates each process with a wealth of examples from medicine, business, and sports. Updated for R 2.14 and 2.15, this second edition includes new and expanded chapters on R performance, the ggplot2 data visualization package, and parallel R computing with Hadoop. Get started quickly with an R tutorial and hundreds of examples Explore R syntax, objects, and other language details Find thousands of user-contributed R packages online, including Bioconductor Learn how to use R to prepare data for analysis Visualize your data with R’s graphics, lattice, and ggplot2 packages Use R to calculate statistical fests, fit models, and compute probability distributions Speed up intensive computations by writing parallel R programs for Hadoop Get a complete desktop reference to R
Schaum's Outline of UML

Schaum's Outline of UML

Author: Simon Bennett, John Skelton, Ken Lunn
Publisher: McGraw-Hill Europe
ISBN: 0077107411
Pages: 398
Year: 2005
In the more than seven years since the Object Management Group (OMG) adopted the Unified Modeling Language (UML), UML has established itself as the de facto industry standard for modeling software systems In 2001 OMG put together a task force to revise UML Version 1.0. In March of 2003, UML Version 2.0 was finalized and rolled out to the 35 major companies participating in the adoption effort and made available to the public. This book provides a step-by-step guide to the notation and use of UML, one of the most widely used, object-oriented notation systems/programming languages in existence. The outline demonstrates the use of the techniques and notation of UML through case studies in systems analysis, showing the student clearly how UML is used in all kinds of practical situations. This revised edition will discuss the new infrastructure of the latest UML Version 2.0, and will include new examples, review questions, and notations.
The Elements of UML(TM) 2.0 Style

The Elements of UML(TM) 2.0 Style

Author: Scott W. Ambler
Publisher: Cambridge University Press
ISBN: 0521616786
Pages: 188
Year: 2005-05-09
Concise and easy-to-understand guidelines and standards for creating UML 2.0 diagrams.
Head First Software Development

Head First Software Development

Author: Dan Pilone, Russ Miles
Publisher: "O'Reilly Media, Inc."
ISBN: 0596527357
Pages: 459
Year: 2008-12-26
Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.
Learning UML 2.0

Learning UML 2.0

Author: Russ Miles, Kim Hamilton
Publisher: "O'Reilly Media, Inc."
ISBN: 0596009828
Pages: 269
Year: 2006
With its clear introduction to the Unified Modeling Language (UML) 2.0, this tutorial offers a solid understanding of each topic, covering foundational concepts of object-orientation and an introduction to each of the UML diagram types.
Java Enterprise in a Nutshell

Java Enterprise in a Nutshell

Author: Jim Farley, William Crawford
Publisher: "O'Reilly Media, Inc."
ISBN: 0596101422
Pages: 871
Year: 2006
A tutorial and reference to Java-based APIs for application software development covers such topics as XDoclet, JavaServer Faces, Hibernate API, Enterprise JavaBeans, and J2EE security.
Head First Java

Head First Java

Author: Kathy Sierra, Bert Bates
Publisher: "O'Reilly Media, Inc."
ISBN: 1449331440
Pages: 720
Year: 2005-02-09
Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work--recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. And the new. second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. If you haven't, you're in for a treat. You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain--complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.
UML 2.0 Pocket Reference

UML 2.0 Pocket Reference

Author: Dan Pilone
Publisher: "O'Reilly Media, Inc."
ISBN: 0596102089
Pages: 128
Year: 2006-03-21
Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone's UML 2.0 Pocket Reference is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you'll encounter on the path to delivering a modern software system. Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types: Class diagrams Component diagrams* Sequence diagrams* Communication diagrams* Timing diagrams* Interaction Overview diagrams* Package diagrams* Deployment diagrams* Use case diagrams Composite structure diagrams* Activity diagrams* Statechart diagrams* * New or expanded coverage in this edition Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors. The UML 2.0 Pocket Reference travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.